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Static Object Functions

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Static Object Functions

Below is a list of functions exposed through the RageGL.dll for controling and loading static objects into a rage engine scene.

Click on one of the links to see more info.

rglAddStaticFace
rglAddStaticFaceMaterialIndex
rglAddStaticFaceNormalIndex
rglAddStaticFaceTexCoordIndex
rglAddStaticFaceVectorIndex
rglAddStaticMeshNormal
rglAddStaticMeshTexCoord
rglAddStaticMeshVector
rglAddStaticObject
rglAddStaticUniqueMeshNormal
rglAddStaticUniqueMeshTexCoord
rglAddStaticUniqueMeshVector
rglGetStaticDrawNormalsFlag
rglGetStaticFaces
rglGetStaticShowOcclusionNodesFlag
rglGetStaticVisibleFlag
rglGetStaticWireframeFlag
rglImportStatic3DS
rglSetStaticDrawNormalsFlag
rglSetStaticShowOcclusionNodesFlag
rglSetStaticVisibleFlag
rglSetStaticWireframeFlag



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