Click on an image for a bigger version.
Some of the meshes and images used in the screen shots below are copyrighted by Emperion Empire, and will not be distributed with the game engine.
Stress test: includes smoke particle engine, lens flare, skybox, water, hud objects, terrain and buildings
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Blended distance sorting test
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Playing around with material properties in the DDI map editor
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Frustrum culling test
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First view of the skybox
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Testing the character animation on multiple characters
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Some old Screen Shots of the Rage Game Engine
Here are two screen shots of the scene graph and occlusion nodes of the engine. They where made on 2004/11/04 and rendered on a Geforce MX 440.
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