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rglSetEnvironmentLensFlareWinWidthAndHeight

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rglSetEnvironmentLensFlareWinWidthAndHeight

procedure rglSetEnvironmentLensFlareWinWidthAndHeight(
const aWidth, aHeight : Integer);
stdcall;

Get the LensFlare's window width and height This is used to occlude the lensflare if it is behind an object

Parameters
aWidth, aHeight - the width and height of the scene



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