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rglSetDynamicShowOcclusionNodesFlag

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rglSetDynamicShowOcclusionNodesFlag

procedure rglSetDynamicShowOcclusionNodesFlag(
const aObjectIndex : Integer;
const aShow : Boolean);
stdcall;

Set the show occlusion nodes flag of a dynamic object

Parameters
aObjectIndex - A Reference to one of the previously created dynamic objects
aShow - True = draw objects occlusion node (Bounding volume)

Remark
Usefull for debugging, and editors (For selection)



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