procedure rglSetDynamicBillboardProp( const aObjectIndex: Integer; const aBillBoardType : TRGLBillboardTypes; const aBBCamPosX, aBBCamPosY,aBBCamPosZ : Single; const aBBCamUpX, aBBCamUpY, aBBCamUpZ : Single); stdcall;
Set the camera billboard properties of the object.
Parameters aObjectIndex - A Reference to one of the previously created dynamic objects aBBCamPosX, aBBCamPosY,aBBCamPosZ - current position of the camera
aBBCamUpX, aBBCamUpY, aBBCamUpZ - The up vector of the camera.
Remark This flag is implemented for all dynamic objects except animated bone meshes
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