procedure rglSetDynamicBillBoardCamPos( const aObjectIndex: Integer; const aBBCamPosX, aBBCamPosY,aBBCamPosZ : Single); stdcall;
Set the camera position for the billboard calculations.
Parameters aObjectIndex - A Reference to one of the previously created dynamic objects aBBCamPosX, aBBCamPosY,aBBCamPosZ - current position of the camera
Remark This flag is implemented for all dynamic objects except animated bone meshes You have to set this each time the camera position changed
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