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rglSetDynamicBillboardType

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rglSetDynamicBillboardType

procedure rglSetDynamicBillboardType(
const aObjectIndex: Integer;
const aBillBoardType : TRGLBillboardTypes);
stdcall;

Set the type of billboard behavior of the object.

Parameters
aObjectIndex - A Reference to one of the previously created dynamic objects
aBillBoardType - RGL-BBT-POINT, RGL-BBT-AXIS-X, RGL-BBT-AXIS-Y, RGL-BBT-AXIS-Z, RGL-BBT-ARB-AXIS

Remark
This is implemented for all dynamic objects except animated bone meshes



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