rage game engine free game engine

rglScaleSceneSelected ragegl

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rglScaleSceneSelected ragegl

procedure rglScaleSceneSelected(
const aX, aY, aZ : Single);
stdcall;

Scale the selected objects by the supplied vector

Remark
This function will most probably be used in a map editor, but is suited for in game also if used sparingly NB: Dont use vector [0,0,0] that is the only invalid scale vector.



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