procedure rglAddDynamicFaceVectorIndex( const aObjectIndex, aFaceIndex, aVectorIndex : Integer); stdcall;
Add a previously loaded Vector's index to the supplied face of the supplied dynamic object
Parameters aObjectIndex - A Reference to one of the previously created dynamic objects aFaceIndex - A Refrence to the face index returned from rglAddDynamicFace
aVectorIndex - A Refrence to the index of the Vector returned from rglAddDynamicMeshVector or rglAddDynamicUniqueMeshVector
Remark Generally this will be used to load Vector index data into the supplied face.
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