procedure rglAddDynamicFaceMaterialIndex( const aObjectIndex, aFaceIndex, aMaterialIndex : Integer); stdcall;
Add a previously loaded Materials's index to the supplied face of the supplied dynamic object
Parameters aObjectIndex - A Reference to one of the previously created dynamic objects aFaceIndex - A Refrence to the face index returned from rglAddDynamicFace
aMaterialIndex - A Refrence to the index of the Material (See Material functions for more information on adding / manipulating Materials)
Remark Generally this will be used to load Material index data into the supplied face.
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